Light Amplification
Anti-Missile System
The anti-missile system is a rapid-fire, point-defense weapon capable of tracking, engaging, and destroying incoming missiles.
Firepower: 80%
****************************************
Armor: 71%
************************************
Speed: 49%
*************************
Heat: 60%
******************************
The availability of Star League-era technology presents new opportunities for tacticians to use the Zeus. Though security is extremely tight, ComStar has received reliable reports of a new model.
Capabilities:
The new Zeus uses Glasgow Limited Primo ferro-fibrous armor, which offers better protection for less weight. The savings in weight allows the design to carry improved weapons. The new Zeus employs double heat sinks, which enable it to handle the increased heat that the new weapons generate. An extended-range Defiance 1001 particle projection cannon replaces the aging autocannon in the 'mech's left arm. Designers upgraded the large laser in the left torso to a Cyclops XII extended-range model and replaced both medium lasers with pulse-model Defiance P5M's.
Procurement officers prodded Defiance Industries of Hesperus to speed up it's production.
From the Battletech: Technical Readout 3050 Revised